Thursday 2 December 2010

Jelly Animation

Using 3ds Max we were given the initial task of animating the word Jelly, this was a sort of taster task for us to do which would allow us to lear how to use 3ds max. i had never used 3ds max before but straight away was intrigue and the endless possibilities that it gives you. We began by creating our word, using the command panel we were able to create shapes and then text, from this we were able to choose the font of our text and size.

having created our word using Courier New Bold font, we could then begin to modify it, we began by using the etrude modifier, and were told to extrude it by ten segments this made our word 3d and stand out, we then added a bend modifier which we altered and different frames which would show and ive our word movement, we were told to bend the X-Axis in orderto make our word look as if it were jumping. By continuingly altering the degrees that our word would bend on seperate frames we were able to also alter the distance of Z axis which made the word rise from the floor, this together with the bendin made our jelly look as if it were jumpin up and down, i found this very useful and was a great starter for the animation pathway and it really intrigued me to explore and see what else i could do, as well as giving me some great ideas for an animation of my own.

No comments:

Post a Comment